Post by peony on Jan 6, 2011 2:08:34 GMT -5
REACH ACROSS THE BARRIERS OF TIME
“Someone call for a 'helping hand'?~”
I SING THIS LULLABY FOR YOU
[/size]“Someone call for a 'helping hand'?~”
I SING THIS LULLABY FOR YOU
Name:
Peony
Age:
427 years (permanently 25 in appearance)
Gender:
Female
Canon or OC:
OC
Which game are you from:
N/A
Alliance:
Neutral / Chaotic Neutral
Weapons:
-Tricks and Lies (close range)--Two sets of retractable claws tucked away inside the sleeves that may extend to any length up to full. Each blade is approximately the length of a short sword when at full reach.-
-Ladies of Luck (ranged attack/healing artes)--In addition Peony carries a unique deck of cards, also hidden within the sleeves, marked with incantations for spells. When they aren't used from afar as a method of ranged combat, shot from the same slots through which the blades extend and retract and to which they return after use, they will typically float around their owner during healing or more powerful Artes.-
Powers:
-Base Arte-
Theivery
Shadow Fang
Punishing Fang
Crescent Fang
Demon Fang
Tiger Blade
Sword Rain
Fang Blade
Rending Thrust
Shining Fang
-Arcane Arte-
Double Demon Fang
Fierce Demon Fang
Super Sonic Thrust
Tiger Rage
Heavy Tiger Blade
Sonic Sword Rain
Fang Blade Rage
Rending Fang Blade
Dragon Swarm
Severing Fang
Shining Dragon Swarm
Brutal Fang
-Novice Magic-
First Aid
Recover
Dispel
Charge
-Mid-
Nurse
Heal
Purify
Restore
Nullify
Anti-Magic
Fairy Circle
-Advanced-
Healing Circle
Revitalize
Cure
Revive
Resurrection
Holy Song
Regenerate
Nightingale
Occupation/Race:
Summon Spirit (Currently no Pacts formed)
Used to be a human healer
WISH UPON A STAR[/size]
Personality/History:
A traveling healer and con-artist/gambler on the side, Peony Altres was a unique individual. Although the former was her “official” profession she did much more of the latter, using every trick and lie one could come up with to have her way and turning even the most trivial of circumstances into a game of stakes. She would even come to offer those dying of illness her services and then bill them later for all they owned. Oddly enough this proved helpful in certain ways to some, teaching many to value health over money, even if it wasn’t entirely intentional. As her tricks and fun would catch up with her, she would move on to the next town or path and continue on her little games as before until her welcome was once again outlived.
Life for Peony was free-spirited and well meant, never once harming the “victims” of her whims, and still is to this day. At one point she would have even considered settling down with someone, likely one who could be a match for her games, but that was before she made the one and only sacrifice of her life. She became infatuated with a rather well off young man whilst in the midst of one of her acts, and in the event of his untimely death from a passing illness she did what she could with her Healing artes. She had returned him to the world, body and soul, but she would never be the same.
At a rather young age Peony had become well versed in the arts of healing and medicine, dedicating just as much study to both as she had to the arts of the silver tongue and thievery. Her skills were to the point of curing any ailment or injury no matter how serious while costing her nothing beyond time and fatigue respective to the degree of the cure. Death, however, was something else entirely. Being a state of being or lack there of rather than a wound or illness, the cost to Peony herself was far different from her previous remedies.
Death was tricky, much like herself, and perhaps it was this similarity that brought about her rather unique change rather than the unpleasant alternative. Ever since that day Peony has been a mangled spirit, neither truly living nor dead. Her existence has become much like that of the summoned spirits of the world and is now just as capable of forming and becoming bound to the contracts of a summoner. She now hides her new form as a spirit under hooded garbs, but hasn’t outlived her love for both healing and scams.
Likes:
-Playing games and tricks-
-A good sport of gambling-
-A well executed con… even by someone else-
-Unique smells and flavors-
-“Lifting” your everyday store-
-Pick-pocketing your average citizen-
-Receiving compliments-
Dislikes:
-Anything spoiling the fun-
Fears:
-To disappear-
-Growing attached-
INTO THE WEST[/size]
Sample RP:
The crystalline pathways glimmered with a brilliance that could never be redone. Every inch of every wall etched with the patience and tongues of a thousand scribes or more. In these halls there existed no “present”, no “now”. No, within these endless walls there were only the words of peoples past, only the works of ages gone by…
…and there they would remain; etched to the past and beyond the future. Their presence was a passing moment, another whistle of the wind that echoed with every step upon the chilled surface as they ventured further into the silver-white mist.
The blizzard itself, despite its rage beyond the walls, was but a deaf hum as distant from their being as their naïve perception from the treasure they sought. And yet, their voices were dull, stricken as a silent whisper as if they too had become as forgotten as the raging winds outside.
Someone had spoken. No one could hear the words; it was just the motions of the lips that betrayed the silence. But what had they said? Where had they gone, those words that had broken their pace but said nothing?
Gess’s eyes peered behind, a glimmer of worry within the lone visible eye behind the shadowed veil of his hood. No one blamed him, it was clearly written on all of them. Their lives, their dreams….
…Here they were as empty as their words.
The others within their ranks broke off from the party and ventured further with a hastened pace, leaving a shaken Gess to flounder behind with Kechal.
The icy chambers were finally sinking their raw teeth into her skin, despite Kechal’s premeditated genius to double her layers for the impending storms. It began to feel as if the heat itself had attempted to claw away at her very bones in a final attempt to well safely away within her. Every step now towards her comrades seemed longer than their trek through the ice and her boots, while clean of the snow, felt heavy and burdened as if tailored from lead.
Perhaps this was the last hall she whispered again and again within her head. Just a broken record of false hope she refused to stop even after knowing the answer before her.
How did you find us:
Wandered in
Custom Title:
The Gambling Spirit
Password:
Mormo [/center][/size]