Post by judas on Jan 21, 2011 18:38:33 GMT -5
REACH ACROSS THE BARRIERS OF TIME
"A name...? Such a thing is meaningless to me. Call me what you want."
I SING THIS LULLABY FOR YOU
Name: Judas
Age: 16
Hometown: Darilsheid, Seingald, Er'ther Lands
Canon or OC: Canon
Which game are you from: Tales of Destiny/Tales of Destiny 2
Alliance: He triest his best to do what he thinks is right, yet history labels him a nefarious villain. Let's call him neutral for now.
Weapons: A sword in his dominant hand and a dagger in his right
Powers: He has control over beginner and intermediate spells of the darkness, light, earth, and wind elements. Naturally, as a swordsman, he has mastery over several strike artes as well.
I've made a more in-depth list of his artes as both Judas and Leon Magnus (his previous alias), complete with video links, if it interests you. [link]
Occupation: Magic Knight
WISH UPON A STAR
History:
For one who seems well-informed of historical events, Judas generally keeps his past a secret with which he only burdens himself and those few who know his previous identities: Emilio Gilchrist, son of the villain Hugo Gilchrist, and Leon Magnus, the traitor of the Four Heroes.
Alea Jacta Est
"I hate happy-go-lucky, play in the sun guys like you."
Born under the name Emilio Gilchrist to Hugo Gilchrist and Chris Katrea, he was the second child in his family. However, he grew up with no older sister and no mother to care for him. Chris managed to send her daughter Rutee away from a possessed Hugo but died before she could do the same for an infant Emilio. As a result, her boy grew up in a nightmarish prison of a life, tormented by a monster of a man who should have been his father. Although highly skilled, to the point of being hailed as a progidy swordsman, he was hardly satisfied with his existence. He mostly found happiness with two people, his inherited Swordian, Pierre de Chaltier, and Marian, a maid who took the role of his mother in both appearance and care. By the time he became a captain of Seingald's knights, he had found a motivation that would define him. Everything he did would be for two purposes:
For his freedom and for Marian.
As a captain, Emilio used the pseudonym Leon Magnus to separate himself from Hugo. He became widely praised, the talk of the capital city of Darilsheid, though some fellow knights questioned his competence and authority as the youngest captain in history. For all of the promise witnessed from the outside, however, Hugo had already begun to drag Leon down the path of destruction, starting with an order to arrest Rutee Katret and her two accomplices. Although they started off as enemies, with Rutee as a bandit and Leon as the knight apprehending her, they would soon become traveling companions, along with the aforementioned accomplices, Mary Agrgent and Stahn Aileron, as they discovered that the Eye of Atamoni, a horrible weapon from an ancient war, had been stolen by a high priest of the Order of Atamoni. Because Stahn and Rutee, like Leon, could wield Swordians of their own, their powers would be vital to apprehending the High Priest.
The newly formed group embarked on a quest that spanned several continents and countries, during which they found even more additions to their traveling group, including Swordian Masters. During this time, the frigid exterior of Leon Magnus had begun to warm. Despite his constant bickering with his sister (who had no memory of her family), he had begun to worry about people who weren't Chal or Marian. Their adventure, sadly, came to an end after they destroyed the High Priest and quelled an out of control Eye of Atamoni. Leon returned with even more fame than before, and all seemed right in his world.
The nightmare, however, was just about to begin.
Ironia Fortunae
"In the end, it always returns to this nightmare..."
Hugo kidnapped Marian and forced Leon to commandeer a Flying Dragon (the transportation system of his world) to reclaim the Eye of Atamoni from its safekeeping. He first had to fight and kill soldiers with whom he had once worked. After committing one attrocious deed, however, the mastermind would not let Marian go. After a failed attempt to stand up to his boss, Leon was forced to descend and fight his new friends and his sister. He did what he could but ultimately lost to them as well. As he tried to fight to the end, Stahn finally convinced him to join them to save Marian together. As he motioned to join them, however, he realized that his time to have such lofty dreams was up: Hugo had made him act as a distraction until he could get away and destroy the heroes in a cave-in. Wanting to right his wrongs or find some hope for Marian, he directed his friends toward a lift out of the mines in which they had been fighting.
Unfortunately, someone had to operate the machinery, so he elected to stay behind. As he parted ways one final time Stahn and the others, he confessed to Rutee that they shared the same blood. Watching them ascend to safety, Leon asked Chaltier for forgiveness for dragging the Swordian into this mess. Then, he wondered if he had done the right thing as he quietly waited for his death.
Stahn and Rutee's group saved the world from disaster, and Leon became the great traitor cursed by all but his old friends. Eighteen years passed.
Vive Memor Mortis
"As long as I continue to fail, I cannot remove my mask"
A holy woman named Elraine traveled to the flooded mines in which Leon had drowned and resurrected him with the request that he help her change history, including the outcome of the events of eighteen years past. Leon refused, and after finding new clothes and a dragonskull mask to hide his face, found himself back in a world to which he was dead. He soon returned to Darilsheid--even his father's old mansion, which had been converted into a Church, where he was thrown in prison. There, he met Kyle Dunamis, son of Stahn and Rutee. Although he laughed at the boy's vow to become a hero, he agreed to help them escape from prison. During this time, he told Kyle to call him what he pleased.
Thus, the tragedy of Leon the Traitor ended, and the tale of Judas the hero began.
After getting them to safety, he parted ways with them until a short while later when they were attacked by another of Elraine's revived villains. Coming to their rescue again, he was forced to stay with them for the longterm this time. As they traveled with a mysterious girl named Reala, they soon found themselves traveling across different time periods to undo Elraine's meddling. During this time, Judas kept his identity secret (a point of contention with one of the other party members) yet Kyle continued to trust him. Then, in one heated confrontation, Elraine revealed Judas' identity to a shocked party and trapped them in dream worlds.
Judas' world subjected him to the torture of reliving the day of his betrayal and death until he agreed to rejoin Elraine. When he refused, she d**ned him to spend eternity in this personal hell. However, his friends came to his rescue, claiming to know nothing of Leon the traitor. They were just concerned about their precious friend Judas. They escpaed shortly thereafter into the distant past, where they met the Swordian Team as they were when they were humans. After averting one drastic change to history, Judas was forced to confront his past one last time in his own era. After saving the Four Heroes, Kyle's group discovered that the Eye of Atamoni had lost control and that the power of the Heroes' swordians would not suffice to quell its power. Judas had one final act as Leon: to part ways with his lifelong friend Chaltier and use him as the final Swordian to destroy the Eye of Atamoni.
Judas continued to travel with Kyle's team until they finally faced Elraine and her goddess, Fortuna. By destroying the deity, Elraine's actions would be undone in history, and the wronged world would be righted. Unfortunately, one of Elraine's actions was reviving Judas. Thus, he was fated to fade from this brighter future, most likely left for dead in the mines.
Dona Nobis Pacem
"My desired future is right here."
I wasn't sure on your policy of recycling old applications. If you'd like to see a more in-depth/discursive tl;dr bio, check out this one that I wrote for another game.
Likes: Sweets (especially flan, ice cream, and pudding), calm, Chaltier, Marian, his traveling companions (both Stahn and Kyle's groups, though he will deny fondness for both), trolling/mocking other people, listening to the birds
Dislikes: Peppers, carrots, loud people/disruption of peace, being trolled, losing, sweet talking/brown nosing, incompetence (save for when he is able to mock said incompetence)
Fears: Losing Marian, Rutee, or Kyle, being forced to betray his friends again
Insecurities: His age, his past (though this second point is not quite as relevant now)
INTO THE WEST
[/size]"A name...? Such a thing is meaningless to me. Call me what you want."
I SING THIS LULLABY FOR YOU
Name: Judas
Age: 16
Hometown: Darilsheid, Seingald, Er'ther Lands
Canon or OC: Canon
Which game are you from: Tales of Destiny/Tales of Destiny 2
Alliance: He triest his best to do what he thinks is right, yet history labels him a nefarious villain. Let's call him neutral for now.
Weapons: A sword in his dominant hand and a dagger in his right
Powers: He has control over beginner and intermediate spells of the darkness, light, earth, and wind elements. Naturally, as a swordsman, he has mastery over several strike artes as well.
I've made a more in-depth list of his artes as both Judas and Leon Magnus (his previous alias), complete with video links, if it interests you. [link]
Occupation: Magic Knight
WISH UPON A STAR
History:
For one who seems well-informed of historical events, Judas generally keeps his past a secret with which he only burdens himself and those few who know his previous identities: Emilio Gilchrist, son of the villain Hugo Gilchrist, and Leon Magnus, the traitor of the Four Heroes.
Alea Jacta Est
"I hate happy-go-lucky, play in the sun guys like you."
Born under the name Emilio Gilchrist to Hugo Gilchrist and Chris Katrea, he was the second child in his family. However, he grew up with no older sister and no mother to care for him. Chris managed to send her daughter Rutee away from a possessed Hugo but died before she could do the same for an infant Emilio. As a result, her boy grew up in a nightmarish prison of a life, tormented by a monster of a man who should have been his father. Although highly skilled, to the point of being hailed as a progidy swordsman, he was hardly satisfied with his existence. He mostly found happiness with two people, his inherited Swordian, Pierre de Chaltier, and Marian, a maid who took the role of his mother in both appearance and care. By the time he became a captain of Seingald's knights, he had found a motivation that would define him. Everything he did would be for two purposes:
For his freedom and for Marian.
As a captain, Emilio used the pseudonym Leon Magnus to separate himself from Hugo. He became widely praised, the talk of the capital city of Darilsheid, though some fellow knights questioned his competence and authority as the youngest captain in history. For all of the promise witnessed from the outside, however, Hugo had already begun to drag Leon down the path of destruction, starting with an order to arrest Rutee Katret and her two accomplices. Although they started off as enemies, with Rutee as a bandit and Leon as the knight apprehending her, they would soon become traveling companions, along with the aforementioned accomplices, Mary Agrgent and Stahn Aileron, as they discovered that the Eye of Atamoni, a horrible weapon from an ancient war, had been stolen by a high priest of the Order of Atamoni. Because Stahn and Rutee, like Leon, could wield Swordians of their own, their powers would be vital to apprehending the High Priest.
The newly formed group embarked on a quest that spanned several continents and countries, during which they found even more additions to their traveling group, including Swordian Masters. During this time, the frigid exterior of Leon Magnus had begun to warm. Despite his constant bickering with his sister (who had no memory of her family), he had begun to worry about people who weren't Chal or Marian. Their adventure, sadly, came to an end after they destroyed the High Priest and quelled an out of control Eye of Atamoni. Leon returned with even more fame than before, and all seemed right in his world.
The nightmare, however, was just about to begin.
Ironia Fortunae
"In the end, it always returns to this nightmare..."
Hugo kidnapped Marian and forced Leon to commandeer a Flying Dragon (the transportation system of his world) to reclaim the Eye of Atamoni from its safekeeping. He first had to fight and kill soldiers with whom he had once worked. After committing one attrocious deed, however, the mastermind would not let Marian go. After a failed attempt to stand up to his boss, Leon was forced to descend and fight his new friends and his sister. He did what he could but ultimately lost to them as well. As he tried to fight to the end, Stahn finally convinced him to join them to save Marian together. As he motioned to join them, however, he realized that his time to have such lofty dreams was up: Hugo had made him act as a distraction until he could get away and destroy the heroes in a cave-in. Wanting to right his wrongs or find some hope for Marian, he directed his friends toward a lift out of the mines in which they had been fighting.
Unfortunately, someone had to operate the machinery, so he elected to stay behind. As he parted ways one final time Stahn and the others, he confessed to Rutee that they shared the same blood. Watching them ascend to safety, Leon asked Chaltier for forgiveness for dragging the Swordian into this mess. Then, he wondered if he had done the right thing as he quietly waited for his death.
Stahn and Rutee's group saved the world from disaster, and Leon became the great traitor cursed by all but his old friends. Eighteen years passed.
Vive Memor Mortis
"As long as I continue to fail, I cannot remove my mask"
A holy woman named Elraine traveled to the flooded mines in which Leon had drowned and resurrected him with the request that he help her change history, including the outcome of the events of eighteen years past. Leon refused, and after finding new clothes and a dragonskull mask to hide his face, found himself back in a world to which he was dead. He soon returned to Darilsheid--even his father's old mansion, which had been converted into a Church, where he was thrown in prison. There, he met Kyle Dunamis, son of Stahn and Rutee. Although he laughed at the boy's vow to become a hero, he agreed to help them escape from prison. During this time, he told Kyle to call him what he pleased.
Thus, the tragedy of Leon the Traitor ended, and the tale of Judas the hero began.
After getting them to safety, he parted ways with them until a short while later when they were attacked by another of Elraine's revived villains. Coming to their rescue again, he was forced to stay with them for the longterm this time. As they traveled with a mysterious girl named Reala, they soon found themselves traveling across different time periods to undo Elraine's meddling. During this time, Judas kept his identity secret (a point of contention with one of the other party members) yet Kyle continued to trust him. Then, in one heated confrontation, Elraine revealed Judas' identity to a shocked party and trapped them in dream worlds.
Judas' world subjected him to the torture of reliving the day of his betrayal and death until he agreed to rejoin Elraine. When he refused, she d**ned him to spend eternity in this personal hell. However, his friends came to his rescue, claiming to know nothing of Leon the traitor. They were just concerned about their precious friend Judas. They escpaed shortly thereafter into the distant past, where they met the Swordian Team as they were when they were humans. After averting one drastic change to history, Judas was forced to confront his past one last time in his own era. After saving the Four Heroes, Kyle's group discovered that the Eye of Atamoni had lost control and that the power of the Heroes' swordians would not suffice to quell its power. Judas had one final act as Leon: to part ways with his lifelong friend Chaltier and use him as the final Swordian to destroy the Eye of Atamoni.
Judas continued to travel with Kyle's team until they finally faced Elraine and her goddess, Fortuna. By destroying the deity, Elraine's actions would be undone in history, and the wronged world would be righted. Unfortunately, one of Elraine's actions was reviving Judas. Thus, he was fated to fade from this brighter future, most likely left for dead in the mines.
Dona Nobis Pacem
"My desired future is right here."
I wasn't sure on your policy of recycling old applications. If you'd like to see a more in-depth/discursive tl;dr bio, check out this one that I wrote for another game.
Likes: Sweets (especially flan, ice cream, and pudding), calm, Chaltier, Marian, his traveling companions (both Stahn and Kyle's groups, though he will deny fondness for both), trolling/mocking other people, listening to the birds
Dislikes: Peppers, carrots, loud people/disruption of peace, being trolled, losing, sweet talking/brown nosing, incompetence (save for when he is able to mock said incompetence)
Fears: Losing Marian, Rutee, or Kyle, being forced to betray his friends again
Insecurities: His age, his past (though this second point is not quite as relevant now)
INTO THE WEST
Sample RP:
Even at a young age, Leon had considered - even suspected - that he would die alone or with only Chal by his side. The bitterly smug thought of "I told you so" crept into his mind for a moment while he watched the ceiling collapse and the deluge of water fill his otherwise empty surroundings. At this point, he had only two uncertainties. First, he questioned whether he would be squashed suddenly yet unpleasantly or have to wait slowly as his lungs felt like they could explode. Secondly, he wondered if, in the end, Chal had been right, that he had made the right choice. At the very least, true to his word, the Sworidan remained at his side (quite literally) to share half of the consequences. Foolish. That simply meant two deaths instead of one.
...In any case, both of these questions were pointless, as far as the raven haired swordman was concerned. The thought of either end made his chest tighten in distaste, and the latter concern made no difference. What was done was done, for better or for worse. He had tried to make the right choice and had relinquished any control over what events could follow.
Leon slumped against the cold stone walls, only then aware that his wounds from his final battle had been aching. Closing his eyes, he waited for his impending doom.
---
It was cold. Of course. He had died a cold, miserable death. Of all the ideas that could flood his mind first, Leon was embarrassed that he would think something so stupidly obvious. Yet it wasn't such a moronic thought. Beyond some nonsensical hope, he had never imagined that he would make it out of that situation. Even if the situation was unpleasant, the young swordsman smirked. This situation bordered on terrible comedy, as far as he was concerned.
Some woman had raised him from the dead for the sake of some her own scheme. He had refused. All of a sudden, he was alone, yet this time, he was free. That bastard Hugo had died, and Elraine had failed to recycle that man's tactics by seeking out Marian. Then, after he refused her offer, she let him live.
...Then again, he had lost twice now, first to Hugo, then to Stahn and the others. Obviously he was not a threat to her. He let out a single acrid laugh as he pressed down on the rough stone surface, his sleeves billowing in the shallow pool of water that filled the cavern. A shiver ran down his arching spine as he freed his torso from the water. At the same time, he winced an influx of light blinded him for a moment. As his eyes adjusted, he looked up to see a hole in the ceiling. Noon sunlight was pouring into this hellhole. Leon could only blink in awe as it sank in further that this situation was not a strange dream.
He was alive.
Still shuddering from the cold water evaporating off of his back, he crawled toward that patch of light. Pride demanded that he stand like a civilized being and not crawl like some animal, yet the moment he tried, he flopped gracelessly back onto the hard floor with a splash.
Chal's exclamations of concern flooded his mind. What would they do? Was he really alright? Perhaps they would be better off finding shelter soon before he caught a cold. Leon shrugged.
"Soon, Chal." As soon as he spoke, the Swordian insisted one last time before falling silent. For now, though Leon doubted the conversation would die that quickly. But for the time being, he sat in place, shivering with only his sword (and closest friend) to keep him company. As Chad suggested, there was only one thing to wonder now:
What to do next?
And thus his single fate had branched into several uncertainties.
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